That post is wrong on so many levels I don't even know where to start.Originally Posted by Prowler
No links to anywhere from me mofos!
your right chopley, i was way off the mark..... as i said while writing that i realised something and think i've worked out a truer definition of how they actually work.....of course any helpful input from you would of been more useful to us all than just telling me i was wrong but i guess not knowing where to start made it difficult for you too!Originally Posted by Chopley Turnip
anyway, from what i've since learned, the reels arent random, they just display symbols which correspond to a random number/numbers thats assigned to the number/s chosen by the rng when you press the button, basicly speaking the machine has however many numbers assigned to lose or different win amounts and randomly picks one then puts whatever symbols on the reels to represent that amount, say it uses numbers 1-1000 (obviously its way more than that) which relate to every combination of lose plus every possible win combination, ie 1=lose, 2=50p, 3=lose, 197=25, 350=20, 659=lose etc, the % relates to the amount of prizes spread over the numbers it uses, at 1 pound a spin with 10,000 numbers the prize values will add up to 92% of 10000 pounds, in other words the money/prize values available to you once you put that quid in add up to 9,200 pounds split up into many small wins, a few mid wins and hardly any big wins plus a lot of losses
i'm guessing that playing 20 lines means the machine has to pick 20 random numbers and given the rarity of big wins on these machines, if i assume out of the 20000 numbers 350 of them relate to 25quid (a very generous assumption) the chance of me getting 20 of the 350/20000 is so unlikely that if i bothered to work out the odds i'd be better off buying a lottery ticket!
i'm not sure how i see these machines now.....maybe they are random, but they are set up in a way that gives you no real chance, like a scaled down lottery, or whether they do have some sort of 'intelligence' to even things out, how can you test a machine for months if its random? why do they have different profiles.....loads of small wins/rare jp's, average wins, few wins/occasional jp's?
does anyone else know how these machines work? or what legal guidelines they have to follow?
if mr turnip would pm me and possibly give me some help/insight into s16's it would be appreciated
The percentage is partly controlled by the feature games built in to all of them.
If it has not paid any decent reel wins for a while, it can just pick a higher win off the feature to get the % back to what it should be. Likewise if it pays out a great deal, features will more than likely be flat, and it'll keep this way going until it recoups, which over time it's bound to do.
Ultimately it might say 94% payout, but frm reel wins its going to be a long way below that. People are easily suckered in......
Matt
And how does a random machine know when it's behind %?Originally Posted by MattB
Just because it's random doesn't mean its missing payout % information.
Say it takes £3000 and gives out £1700 in a combo of reel wins and features. That's only 57% payout. It could spin in a feature game and give out say £300. That would boost it up to 66%, and so on.
That's a very hypothetical equation mind....but shows how it can be controlled to a degree.
Matt
On a similar subject, does anyone know how the payout percentage works on non-random machines.
Say, just for example, a machine at 80%, does this literally mean that:
If you put in a pound, 80p goes into a "prize fund" and the other 20p goes into machines profit.
The amount in the prize fund (ie, the hopper) decides how well the machine will play, and obviously how much you will win.
The reason I ask this is because I was in a debate with a guy yesterday who claimed it was purely based on the %, ie, if the current % was 90%, then the machine would need to take money back to get it back to 80%, and obviously vice-versa when the current % was at 70%.
The payout is worked out over thousands of spins - say 10,000. As far as i'm aware there's no prize fund....though some machines build a streak bank up....which is why machines that get regular forcing tend not to drop big streaks. The machines do drift under and over %, and will compensate either with bigger wins or dead boards until it recoups what is needed to get closer to its set %.Originally Posted by John Holmes' Stunt C**K
The amount in the hoppers is also irrelevant. The machine doesn't physically know how much is in the hoppers - why is why refills can be misleading.
Matt
Ok, it may know what % it's running at but it still has too pick out a random number, and a big win to get it back.Originally Posted by MattB
Features are totally false. On random spinner, it picks out number 6, that's a £30 win for e.g. It will either spin in 3 wheels and give a feature win for £30 or spin in a combo of reel wins adding to £30 or 3 dice for £30.
It could have taken £3000 and paid out £1. Thats the randomness of the gameIt's still got to find that 1 number out of probably thousands.
Slightly off topic but has anybody noticed any random spinners/clones having 3p in credit??? seen a few popping up all over with this. Think its a bit odd seeing as ya cant put 1 or 2p coins in.....
I think this is being done to stop manipulation of credits.Originally Posted by gtbunny
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