Has anyone noticed how 10ps put in make them play a hell of a lot better?!?!?
Theoretically it shouldn't make a shadow of a difference, but thinking about it, the other day I walked onto a full golden game, after about 10 - 15 in it started a cycle and offered a few ups for 15, 5, 5, 15, and am thinking yes ya dancer this is gonna pay big. Next Thing I know is that it stops accepting £1 coins!
Casually walk over to cash desk and ask for change of a tenner in 50p's, the woman looks puzzled and then hands over. I fire them in, and nothing, zilch, not even a sniff of another up.
Takes me about another 30 quid to get back on the top where it gives a flat 25 and dies![]()
Am thinking 'fuck this' am going to push this again unless the bars come in pretty soon. Then is just stopped accepting coins full stop, the light next to the coin insert starts flashing, the coin mech was fucked and I'd have to wait til they got the manager round from the other arcade to fix it.
An hour later, its fixed. £110 later, it spills and gives me nearly all my money bk, Dropped a JP via RR on ceasars palace, all in all I'm even. Should have won tho![]()
Phil on Alexross...
Originally Posted by FirePhil
Originally Posted by Christopher
I've had a couple of GGs lock up when on the top reels. Both in the middle of the big'un. Amazingly enough the manager made up the difference (locked at £50, gave me £35).
Going onto the 10ps, i've found the BarX7s play well after a streak with 1 £1 and 2 10ps (to make the 4 credits), don't ask me why, they just doOne time that sticks in my head was just after a very quick £85, got £2 in 10ps and played them through, 2 to a £1. That lot gave another £60.
Sounds like an empty run to me mate! You will find a lot of the time that if u get over the £120 mark quite quickly then these will empty, dangerous tho, can suck it all bk and then hang u out to dry.Originally Posted by SteveV2
![]()
Phil on Alexross...
Originally Posted by FirePhil
GG - Problem is when it crashes on the shit credit take and then has to be reset, 85-110 is in it after 2-5 cycles! Golden games are good, casinos are good for them, good tip - if you put money in and get a hold on X + Golden X, press auto play to see if its cycle. Anyway But as I was saying QPS machines on 10p play seem to like 10p's more than £1's. There is a trick on them by bashing the 10p's in so fast they alarm and the playability becomes so much better and profit, only 10ps though.Originally Posted by SteveV2
Dave
Everything in Life is Circular
It could well be Christopher, they are so unpredicatable, always keep a few quid in 10ps so I don't end up putting in just 3 more, just 3 more
There was an emptier for QPS Medallion Job Justanewone, 10p in, 2p stake, play out the 5 credits. Let the attract mode kick in and put another 10p in. If the stake auto changed back to 10p per play (instead of the original 2p you had it on) it would spin a win in everytime for your 10p credit. This was the 10p £5 version. All the ones round this way were chipped out
Also QPS machines like Pacman/Cash Lab and Crazy Fruits were always worth a punt in there was a 2 on the winline, pacman+clones mainly. Most of the time these give a bonus and you can tell how the machine is playing by what you get and what it does (i.e giving extra features on boost or selecta).
Not sure why, but some of the 5p/10p £5JP machines around here no longer accept 10p's, so only accepts 20p's upwards, especially the cash lab/crazy fruit type machines.
And im not sure about it making them play better, but think about it if you put £1 into a machine and get the board after 50p, it's highly likely you'll get 50p of dead spins afterwards, so in that sense putting 10p's in is good as you can leave whenever you see fit.
Wuddle
If playing cash labs or pac man u will find that if u r inserting 10p's and u get the bonus on your last spin, i.e after u hit the bonus u have zero credit then it will very very rarely let u on the board, u r likely to get boost, or stoppa trail and both will take u to 8 on the trail and stop. It doesn't hold twice at 8 ever.
it's always good to have 10's and 20's to look out for bonus' like steve said earlier, crazy fruits, pot of gold etc will usually hold if a 2 is on the winline.
Caught a streak from an ooh ahh dracula today, seven steppa for red sevens (£5), then trail went to 8 and held once, I inserted a 10p and it held again, spun in a 1 for a standard run of the mill feature entry, flashing so another £5. Next £1, bonus gave selector, repeat advance board and filled repeat advance pot for another £5. Only went for a game of pool as well with the chick, came out £12 richer.
Phil on Alexross...
Originally Posted by FirePhil
Bookmarks