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Thread: SWP play style

  1. #1
    Rank: Untouchable DannyC's Avatar
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    Cool SWP play style

    Uhnm, dont know whether this is a topic of 'danny you should know by now its...' but never seen much topic about SWP.

    Im assuming they're random? Surely there is a hopper/box some sort in some of them.

    The rest I ask is a machine in my Local has a game called Hex Appeal, similar to blockbusters but you move along the grid taking different directions ie:

    Advance> Mystery> Advance> Advance> Advance> £1 cash Advance>
    Question Question Question Question Question Question Question

    Now, after putting about 6 quid in yesterday (50p a go) on the 7th pound it was more like this:

    Advance> Mystery> £1 cash Advance> £2 cash Mystery> £3 cash
    Question Question Question Question Question Question Question

    Like it was dieing to spit it out, do SWP's like this also work on percentage based or what? I know its a different play style to fruitties as its all about skill answering questions etc and if you lose its your fault, but what about the programmers? Could have some bent like the fruit programmers?

    Whats the actual policy on running SWP's? Are there guidlines the manu's must follow?

    1 minute was offering only a quid after 6 questions, next minute after 6 questions was offering £4 nobody's ever seen it before in there, so maybe it has streak potential? What about the hoppers? Or is it just a big cash box?

    Curious
    Last edited by DannyC; 12th July 2005 at 05:14 PM.
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    Rank: Untouchable Thor2007's Avatar
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    I think there is such a thing as these being 'due' i.e on Who wants to be a millionaire, sometimes u will have to answer to 32,000 to win a quid and other times it's down at 4,000 for a quid. It depends on how much goes in etc. I doubt they have a set percentage but can become 'happier' the more cash that goes in.

    I think these get sharked a lot and there are pros who move around playing these specifically for profit and not even touching AWP's, coz as u say, if u know the answers then its easy money. I don't think the likes of who wants to be a millionaire will get updated much. I dont know the size of the datebase of questions on these, estimate around 10,000 with a lot of them being common sense so after a while u will see questions repeated, but would require investment from the outset.

    The questions will probably be graded on how difficult they are. If the machines is not due then the 'more difficult' questions should come out earlier hence u getting bumped. This is fairly evident on some of these.

    Basically these are emptiable if u r a decendant of Einstein. Have u seen the £20 question on Millionaire? (This being the highest I have reached) Bloody impossible.

    Can't remember how far I have got on trivial persuit but these will b based on same principles. But the advantage of these is that u get to choose categories, so if u r a sports buff then sport is one of the choices then yer laughing.

    I dont play these much but if am walking past and see that the cash on Millionaire is at a low level then I will play a few quid through it.
    Phil on Alexross...

    Quote Originally Posted by FirePhil
    Apart from when you hit and improve to the 2nd best hand, then stack off with one pair and look like an idiot.

    Yes there are fishy players at 5/10, you being a prime example.

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    Rank: Untouchable DannyC's Avatar
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    Quote Originally Posted by Christopher
    I dont know the size of the datebase of questions on these, estimate around 10,000 with a lot of them being common sense so after a while u will see questions repeated, but would require investment from the outset.
    No I would say more like around 1,000 questions as on Bullseye and Hex Appeal I know most of the questions (just forget the answers to some) I've seen the same ones over and over lol, but I agree it could be on a ratio of 'being happy' but is anyone out there actually clued up on these?

    What technology they using? Hopper/cash box sizes... IS there bugs in the software (got to be at LEAST one somewhere flying about) General stuff like that...
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    Quote Originally Posted by DannyC
    No I would say more like around 1,000 questions as on Bullseye and Hex Appeal I know most of the questions (just forget the answers to some) I've seen the same ones over and over lol, but I agree it could be on a ratio of 'being happy' but is anyone out there actually clued up on these?

    What technology they using? Hopper/cash box sizes... IS there bugs in the software (got to be at LEAST one somewhere flying about) General stuff like that...
    I'd love to know and hope someone can post an answer to that. Personally, I think these machines are tighter than a crabs arse and a waste of money!

    Just think, I bet there are people who have so much knowledge they could go round making a fortune off these machines- imagine getting barred from a pub for being too clever on the itbox lol.

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    Rank: Untouchable Thor2007's Avatar
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    Quote Originally Posted by DannyC
    Is there bugs in the software (got to be at LEAST one somewhere flying about) General stuff like that...
    There is something on Millionaire, just a little thing. Whether its meant to be in there or not is debateable.

    Anyone know wot I'm getting at?
    Phil on Alexross...

    Quote Originally Posted by FirePhil
    Apart from when you hit and improve to the 2nd best hand, then stack off with one pair and look like an idiot.

    Yes there are fishy players at 5/10, you being a prime example.

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    Quote Originally Posted by DannyC
    No I would say more like around 1,000 questions as on Bullseye and Hex Appeal I know most of the questions (just forget the answers to some) I've seen the same ones over and over lol, but I agree it could be on a ratio of 'being happy' but is anyone out there actually clued up on these?

    What technology they using? Hopper/cash box sizes... IS there bugs in the software (got to be at LEAST one somewhere flying about) General stuff like that...
    Typically a quiz machine is set to around 35% payout..it's that low due to the skill element..they can justify it because theoretically you can win every time. In reality we know you'll end up with some stupid question like "how many hairs on an average human head?".
    Older quiz machines were a little more generous...there was a machine called Dave Lee Travis's Treble Top which was a copy of a Radio One quiz show he did. It was a £20 JP so quite high for circa 1985 but when it had enough through it, you only needed to answer about 10 questions with the right board setup to get the JP. It was predictable, to the point that if it was 'showing' then you could go on with a fiver and more or less guarantee the JP. The equivalent of the 'bar' on a fruit machine is what most quiz machines work to today as discussed above...it can get happy and offer a £3 board etc but most modern ones are tightly controlled so they rarely pay more than a fiver...(bonus supects on Cluedo anyone?). Take the old skill machine The crystal maze..the dome feature at the end was how it offered you the cash prize of £5...you had to grab (if I remember rightly) over 60 gold tokens to win the JP. If it had just paid out then there were many more silver tokens than gold, and as the machine took more money the gold tokens increased and silver tokens decreased to make the JP more obtainable. Todays games really are just pocket money earners with a freak JP thrown in once in a blue moon, like hitting a streak off a bfm but five times as hard. Spot the difference is my tickle off the it box but again you are looking at £4 max prize really. There used to be a prize space invaders machine with a £20 Jackpot..based on prize increases at certain scores...I only got £20 once, and that by fluke really...the speed of the invaders was just stupid..no reaction time to dodge the bombs and a nasty little twist that if you missed the mother ship when it appeared then your score was reset to zero.
    A lot of quiz machines use the repeat question technique when they want to pay something..some use a database of tiered questions and choose from the easy tier when at the start of the game or close to a cash prize that it wants to pay, then of course use the hard or just plain stupid tier when it wants to shaft you. A while back I got a download of the Cluedo game that still runs on the it box and I still play it from time to time...exact program, no emu or simu, a few interesting glitches...correct answers that come up as wrong...forced prizes...it can and will force £8 on you if it doesn't want to pay JP, oh and an expensive emptier...stick £100 cyberpennies in it and the credit meter can't handle it...sticks on £99.99 and each credit after that doesn't clock down..woohoo..unlimited plays but I doubt it has more than £50 in a full machine.
    Confucius say "man who know wombat know more than stupid looking monkey"
    Confucius also say "man who know Kebab has 60 inch waist"
    Confucius finally add "man may deal, but man may not 'know' deal"

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    know of a kinda glitch in the ask the audience lifeline if thats wat ur on about?

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    Rank: Untouchable Thor2007's Avatar
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    That's the one! Whether or not it's a built in help or a glitch is another question.

    Most of the time it gives a large percentage on one answer anyway, and its right 9 outta 10.
    Phil on Alexross...

    Quote Originally Posted by FirePhil
    Apart from when you hit and improve to the 2nd best hand, then stack off with one pair and look like an idiot.

    Yes there are fishy players at 5/10, you being a prime example.

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    Cluedo can give a jackpot on the 1st room you go into. As the % falls it's more likely to happen. The only time i've had one was after 4 rooms with no try agains.

    At the same time if it's above it won't give you the numbers you need to get to the rooms. You could know every question in the program but the machine would still not give anything.

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    Hi,

    Does anyone know how much one of these choice turbo SWPs from Bell fruit/gamesnet costs?

    Mark

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