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Old 4th August 2006, 05:17 PM   #1 (permalink)
welshdemon
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2nd April 2008 03:14 PM

Join Date: May 2006
Posts: 56
Default New blind structure

What do people think of the new blind system?

The general concensus (everyone Ive spoke to, ok only a handful so far, maybe 10 players, but thats 100% of people who think the same thing) on the new blind structure is that theyre going up too fast. It even gets to 500/1000 quicker than it did before, everybody thinks it should get to higher levels such as that a lot later, allowing for more play before the "all-ins" when it gets to 1000 on the blinds and a lot of people are now short stacked against the blinds. Maybe 20 mins-25 min blind levels would be better with the new 300/600 level in place, but also everybody thinks a 400/800 level would also be better. Obviously on a Sunday or a venue which has 2 games per night it would be different. This is based on the venues I run which have a game at 7.30 til 11pm-ish.


I think something like this might work better. The idea being the blinds get to the large levels later in the night, allowing for more play before this all-in stage.

Start (25 mins per level)
7.30 25/50
7.55 50/100 (ditch the 75/100 level and add 400/800 instead perhaps)
8.20 100/200
8.45 150/300 (then to 20 mins per level maybe)
9.05 200/400
9.25 300/600
9.45 400/800 (most people ive spoke to think that there should be a 400/800 level here. Also 15 mins per level from here)
10.00 500/1000 (This level used to be reached at around 9.35pm, so we have just gained 25 mins more "play" before the all ins start happening every hand.)
10.15 1000/2000
10.30 2000/3000 (10 mins per level from here)
10.40 3000/6000
10.50 5000/10000
11.00 10000/20000 (Game is usually done by now!)
End by 11.10-11.15ish at the latest.

I dont think the 75.150 level is required even though it gives an extra level of play. Its always been the jump from 200/400 to 500/1000 which everybody hates as it kills most people stack size in comparision to the blinds. The new blinds go up so quick it means even less play before the all-ins every so it has had the opposite effect than it intended.

Thats my feedback from the games Ive ran this week in different venues, and all are in agreement.

Hope this helps and hope others concur.

Well, a thought just arose. The venues I run average 20 players. This might be a whole different story at a venue with 40 players. Lets say 6 players left at 10.30. 20 player venue = 80000 chips at the start, divided by 6 = 13333 average chip stack. 40 player venue = 160000 chips at start, divided by 6 = 26666 average stack size. So as you can see, in a quieter venue this means players are more short stacked. So I guess my feedback will be different to feedback from a venue which hosts 40 players. Hmm....
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